![]() ![]() One particular example was being able to feel the tumblers of the game’s numerous safe locks with enough sensitivity that it could be opened successfully without looking at the screen. It’s quite impressive as a practical use for the PlayStation 5’s hardware, which clearly shows a lot of thought has gone into making the experience as accessible as possible for everyone.Īs well as accessibility, the dualsense has also been put to good use with other in-game features. One of the most interesting features to be added is the ability to play dialogue through the dualsense controller, which can be used to “feel” the delivery of each line, whether it’s a sharp whisper or a sudden angry outburst. ![]() Glass shatters with force in gunfights but also crumbles with delicacy as Joel vaults a window, leaving remnants scattered underfoot with a gentle crunch that can be audibly heard as well as felt in the dualsense controller. In detail, its more-destructive elements are more apparent. Here, the overgrown backdrop is just as visually remarkable, yet it just sits on the cusp of photorealism, at least out of the foreground. Will Part I change anyone’s mind about it if they feel differently? Absolutely not.įrom The Last of Us’s devastating opening minutes, the graphical improvements in Part I are immediately apparent in comparison with its older versions, with detailed lighting and shading helping to capture the essence of a world on the brink of collapse.ĭespite its bleak story and setting, TLOU has always been vibrant in its presentation, but after spending enough time comparing frames side-by-side from their original cutscenes, it’s more evident how the PS3 version’s colourful backdrop was compensated by a colourful “bloom” to make its foliage stand out. But, in our eyes, it’s still a masterpiece of the medium. Character-driven storytelling supported by tight mechanics and thoughtful environmental design contrasts with its “jarring” ending and segue into Part II’s shocking introduction. The Last of Us is one of those controversial titles that people either love or hate for numerous reasons. But make no mistake, this is an idealised version of the original – a technical feat in itself. So what sets the appeal of a remake, titled Part I, apart and why does US video game developer Naughty Dog see fit to charge £69.99 for it? Yes, there are some much noted improvements, as well as an entire raft of extras, but only for the most ardent flag-bearers to potentially sink their teeth into, much like the Clickers that shamble through TLOU’s ruinous yet breathtaking landscape.īy using the cast’s original motion capture to act as an anchor for the game’s cinematic scope, Part I is able to add new levels of detail, such as a single tear rolling down the cheek, to the glimmer of Joel’s eyes through a thousand-yard stare. So, when recreating a near-decade old game from the ground up – while simultaneously trying to stay true to what made it great, it’s easy to remember the source material through rose-tinted shades and question how much of an improvement this latest remaster has made, especially when a PS4 remaster already exists – and is available for free with every PS Plus subscription (£15.99, ). ![]() The original PS3 release of The Last of Us is arguably one of the greatest games ever made, and has managed to transcend the cultural barrier that few action-adventure games do in mainstream media, so much so that HBO is banking on one of its next big original shows on the property. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |